Game 1 · Endless · Reaction, nerve and spatial avoidance
CATCH THE PUMP
Catch the green. Dodge the red. Last as long as you can.
How it scores
- Catch a green candle to score and build your combo
- Every 5 greens in a row raises your multiplier, up to 5×
- A red candle costs half your health and resets your combo
- Two reds and the run ends — your score is kept
Practice runs are free and unlimited. They are not ranked and do not enter the competition. Spending one credit makes a run count.
TAP COIN ARCADE
◀ ▶ Arrow keys, or drag on the screen